---
title: "P.T., Konami’s Deleted Horror Teaser, Now Runs on PC if You Bring Your Own Copy"
description: "A 21-year-old fan rebuilt Kojima’s 2014 teaser as a native PC client that ships none of Konami’s files and costs nothing"
author: "Nate Ledger"
published: 2026-10-12T16:01:08Z
modified: 2026-10-13T04:12:43Z
url: https://rews.cc/a/p-t-konami-s-deleted-horror-teaser-now-runs-on-pc-if-you-bri-4136af
language: en
tags: ["gaming", "ai", "preservation", "software", "hacking", "tech"]
publisher: "Rews (https://rews.cc)"
---

# P.T., Konami’s Deleted Horror Teaser, Now Runs on PC if You Bring Your Own Copy

*A 21-year-old fan rebuilt Kojima’s 2014 teaser as a native PC client that ships none of Konami’s files and costs nothing*

By Nate Ledger · October 12, 2026 · https://rews.cc/a/p-t-konami-s-deleted-horror-teaser-now-runs-on-pc-if-you-bri-4136af

## In brief

- P.T., a 2014 PS4 teaser for the cancelled Silent Hills, was pulled from the PlayStation Store in early 2015
- Developer Lorean Xavier, 21, has released a free native PC port for Windows and Linux after working on it since 2024
- The port ships no copyrighted material, so players must supply their own dumped copy of P.T
- Xavier says AI was used only for debugging and troubleshooting, after years studying P.T. and Fox Engine
- Hideo Kojima shared coverage of the port, and dataminer Lance McDonald called it a 1:1 port of the codebase

In 2014 a free download appeared on the PlayStation 4 called *P.T.*, short for “playable teaser.” It was credited to a studio called “7780s Studio,” which was really a pseudonym for Hideo Kojima’s team, and it was a teaser for *Silent Hills*, a Silent Hill game that Konami \[later cancelled\](https://en.wikipedia.org/wiki/P.T.\_(video\_game)). After Kojima and Konami fell out, the game was cancelled and the teaser was pulled from the PlayStation Store in early 2015. Since then, the only legitimate way to play one of the most influential horror games of the decade has been to own a PS4 that downloaded it before it vanished and has kept it on its hard drive ever since.

So the world supply of *P.T.* has been fixed since 2015, and it shrinks a little every time one of those hard drives fails.

Now there is a PC port. As [Kyle Orland reported for Ars Technica](https://arstechnica.com/gaming/2026/10/long-lost-horror-gaming-cult-classic-p-t-gets-a-much-needed-pc-port/), it comes from a solo developer who goes by Xavier. [PC Gamer’s Morgan Park](https://tech.yahoo.com/gaming/articles/why-21-old-coder-finally-213233274.html) names him as Lorean Xavier, 21, and reports that he has worked on the project since 2024 and made it public this month. It is a native Windows and Linux client that runs the original game’s code and data rather than an emulator or a fan remake, and it adds modern graphics features and mod support. Xavier’s pitch for it is basically one of authenticity: “I didn’t want to make another interpretation of P.T. or recreate it approximately in another engine,” he told PC Gamer. “I wanted the actual experience, with its original assets, sounds, animations, and behavior, running natively on PC.” One write-up advertises it running at [a native 60 frames per second](https://retrogems.fr/en/pt-silent-hills-native-pc-port-gameplay/), against the PS4’s 30.

![A winding hallway unfurls from a cracked black device into a computer monitor, where a shadowy figure stands at the corridor’s far end.](https://rews.cc/img/5474faa9644e7475274bd693eb842a66254fd46f.webp)

## The bring-your-own-house model

Here is the clever bit, and it is the same trick most emulators use. According to PC Gamer, the port ships with no copyrighted material at all. Xavier’s code is the machinery that makes the game go, but the hallway, the radio, the sounds and the ghost are all Konami’s, so you have to supply them yourself from a dumped copy of *P.T.* What Xavier distributes is a very elaborate key that fits a lock only Konami’s customers already own.

If you think about it, that means the port does not change who can play *P.T.* It changes what they need to play it on. The people with a legitimate copy are still the people who downloaded it in 2014 and 2015. What the port fixes is the hardware problem: the files become portable, and they no longer depend on a console that Sony stopped making years ago. Henry Lowood, who curates the History of Science & Technology Collections and the Film & Media Collections at Stanford University Libraries, made this argument to Ars back in 2015:

> Personally… I think the hardware super-specific solutions are dead ends for preservation. The kinds of equipment/hardware we have, the way they’re manufactured, just have a very small likelihood of surviving for super long periods of time.

![Cupped hands cradle a glowing pink spirit above a shattered dark sphere patterned with circuit lines, surrounded by rubble against a textured teal background.](https://rews.cc/img/a2512d0d626600cce363f7038b1c8551d08c643d.webp)

Plastic breaks and data can be copied, so a game that only runs on one machine lasts only as long as that machine does. The same logic is behind the [PS5 emulation work](https://rews.cc/a/ps5-emulation-on-pc-lets-astro-bot-and-demon-s-souls-run-wit-dd626b) that has recently been getting first-party Sony games running on PCs.

Xavier says his project is “not a modified version or fork of” the PS4 emulator shadPS4, but he told PC Gamer that running the game in emulation was an “extremely valuable” reference for checking whether his version behaved like the original. The best-known outside endorsement comes from Lance McDonald, the dataminer behind many of the famous discoveries about *P.T.*’s internals, who called it a “1:1 port of the entire codebase.” For a game whose cult status rests on obscure and undocumented behaviour, that is the review that counts.

## The AI disclaimer

In 2026 a fan port also apparently has to come with a statement about AI. Xavier says he used AI tools, and Ars notes that this does not look like the recent retro-gaming fashion of [pointing a coding agent at an old game](https://rews.cc/a/thirty-years-four-ai-models-and-one-very-patient-prince-of-p-124e34) and asking it to decompile the thing. On social media Xavier said he had “spent years studying P.T. and Fox Engine,” the [discontinued Konami engine](https://en.wikipedia.org/wiki/Fox_Engine) that also powered *Metal Gear Solid V*, and that he uses AI only “for debugging, troubleshooting and investigating problems.” To PC Gamer he drew “an important distinction between using AI as a development tool and blindly relying on it,” adding: “But I’m still the one responsible for the architecture, the implementation decisions, writing and reviewing the code.”

![A person uses a precision tool to work on a mechanical maze under a magnifying glass, surrounded by gears and tools in a textured illustration.](https://rews.cc/img/57ac78973df1798c948337e0b99c0db52c2365c1.webp)

You can see why he is careful. Publishers have shown they will act against AI-assisted fan projects: Activision and Bethesda recently [shut down AI-built *Fallout* and *Call of Duty* projects](https://rews.cc/a/activision-and-bethesda-shut-down-ai-built-fallout-and-call--45eaca). A fan project working with someone else’s intellectual property already has one weak point, and nobody wants a second.

He has also made the economic case for himself, or really the case that there is no economics involved: “I’m a solo developer making a free P.T. port because I love the game. Nobody hired me or asked me to spend countless hours on this. I’m sharing something I worked incredibly hard on, simply because I want other people to enjoy it.”

I think that is the interesting part. *P.T.* plainly has value: people still write about it, dataminers still dig through it, and its creator still promotes it. Kojima [shared coverage of the port](https://www.gamesradar.com/games/silent-hill/hideo-kojima-shares-native-pc-port-of-p-t-leaving-the-modder-who-made-it-speechless/), which reportedly left Xavier “speechless.” The company that owns the game has spent more than a decade choosing to collect none of that value. It doesn’t sell *P.T.* and doesn’t preserve it. So the preservation work fell to a fan who was a child when the teaser came out and who did it for free, and who has to hope the owner keeps ignoring it.

The game Konami deleted now runs at any resolution, as long as you still have the copy Konami gave you.
